The idee was to generate a randomly influenced gridsurface of landscape character
(code 1) and use this gridsurface as a placement guide for the buildingblock
of exercise one.
Therefore the freedom of movement of the mesh was increased into x y and z
(code 2).
The last step was to place a house structure on each gridcell its height and
proportions depending on the seize of the cell. (code 3)
commands
code1 :
(drawmesh no_xcells no_ycells spacingx spacingy spacingz)
code2:
(drawmesh no_xcells no_ycells spacingx spacingy spacingz randomnessfactor)
code3:
(drawmesh no_xcells no_ycells spacingx spacingy spacingz randomnessfactor)
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